Wednesday 23 May 2012

Flash: 2D Platform Game - Graphics 2

Hello again, I have returned with another update on the progress of the 2D game. Here is a screen shot of some misc. background objects that can be used for the game.


The graphics were made by tracing and/or drawing from mind, of some photos I took while in
town, in Illustrator. 


I took these photos in side perspective views, so I could get an idea of how the Angry Derek character is going to move around.


Also, me and Tom (group programmer) were having a debate on where the character was going to be running from, out of running on the pavements or in the middle of the road and Tom said we can do both. allowing the player to move around more and it will allow me to make other obstacles as well.  

Wednesday 9 May 2012

Flash: 2D Platform Game - Sprites 2

I have created a few more sprites for the game, mainly misc. that will be used as obstacles or hazards.

Wednesday 2 May 2012

Flash: 2D Platform Game - Sprites

Using the graphic I made in Ilustrator, I have managed to create some sprites:
These sprites will be used for Angry Dereks running animation in the game.

Tuesday 1 May 2012

Flash: 2D Platform Game - Graphics

With the drawings/sketches I have been doing, I have decided to start work on the sprites. This picture is a rough design of what the sprites will look like:
This is just an enlarged rough design of the sprite and I'll size it down for the purpose of the game.
  

Monday 30 April 2012

Flash: 2D Platform Game - Sketches

For the past couple of days, I have been doing some sketches of the character you play as in game, Angry Derek:




Before I could make the character in Illustrator. I was suggested to change the characters appearance to a degree, due to the fact that the idea for "Angry Derek" was based on a real person, so to make a character without "demorallising," I made some allterations: 


Sorry for the poor quality on this one... anyway, these are some of the ideas I had in mind to recreate the facial appearance.

Tuesday 24 April 2012

Flash: 2D Platform Game - Generating Ideas

A couple of days ago, me and the group were discussing ideas for our game.

We have eventually came up with the idea of Angry Derek: A fat man who has a love for Ice Cream. The aim of the game is to control Angry Derek and race him to an ice cream van before it gets away. You win the game when Angry Derek reaches the ice cream van and lose if the van gets too far away for Angry Derek to catch. We are also planning on having obstacles in the game to slow or stop (maybe something that can speed) Angry Derek, such as people, traffic cones, road works, open man-holes, etc. The style of the gameplay will be (we are hoping for it to be) a non-stop run-and-jump game.